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Literature

The World System

A map is always wrong. On a map the superpowers look like monoliths; vast, featureless, homogenous. They are actually incredibly complicated systems, agglomerates of subordinate entities into a wider whole. In fact it is probably more accurate to think in terms of concentric circles of power projection emanating from the seats of particular empires, or networks at influence creeping across the world; at the outer fringes of these empires there can be overlap, resulting in zones of lesser or greater density of control. For example, the Republic of the Seven Seas is composed of seven semi-sovereign seas splayed across half the world’s oceans, which are in turn divided into smaller captaincies and vast areas of incorporated ocean; in turn the RSS sits at the head of the morass of colonies, protectorates, territories, protected states, mandates, and associated states officially called the ‘Commonwealth of Oceania’. The same is true of the Sorcerous Axis; All-Axis entities such as the

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2880 deviations
Literature

The World System

A map is always wrong. On a map the superpowers look like monoliths; vast, featureless, homogenous. They are actually incredibly complicated systems, agglomerates of subordinate entities into a wider whole. In fact it is probably more accurate to think in terms of concentric circles of power projection emanating from the seats of particular empires, or networks at influence creeping across the world; at the outer fringes of these empires there can be overlap, resulting in zones of lesser or greater density of control. For example, the Republic of the Seven Seas is composed of seven semi-sovereign seas splayed across half the world’s oceans, which are in turn divided into smaller captaincies and vast areas of incorporated ocean; in turn the RSS sits at the head of the morass of colonies, protectorates, territories, protected states, mandates, and associated states officially called the ‘Commonwealth of Oceania’. The same is true of the Sorcerous Axis; All-Axis entities such as the

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Warhammer Strife Within Order

Warhammer Strife Within Order: A Warhammer story set in the universe of Warhammer Fantasy as a continuation of the series setting. It will of course be disregarding the events of The End Times campaign. It is the 5th Century of the 3rd Millenium of the Imperial calendar. For nearly a thousand years the infamous Chaos Warp Gates have been closed though the power of Chaos, greatly diminished as it is, does survive. The last great war with Chaos ended with the near destruction of the world. Great calamities struck the Earth, the armies of Ruin fought the alliance of men, elves and dwarves outside the very gates of Altdorf itself, the continent

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